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Author Topic: sunday battle server JO  (Read 150 times)
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cosmic
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« on: April 16, 2010, 10:04:08 AM »

I have played the joint operations es,ty,IC,and ICE.Played the 200 player servers(battle server where you are required to have team speak that is a over the inter net conference call set up but a lot nicer because of the program trees set up for multiple channels, but anyway team speak was a nice feature talking in real time as you battle ads a lot to the game.the only thing i didn't like about playing the battle server was the chain of command thing, I was shot for trying to fly my teams choppers or air craft then there was these guys with rank that were ordering you around and all they did most of the time was lose because they didn't really know how to fight very well.and for cheating it looked easyer for somebody to use a GPS cheat or auto aim in this server just due to the over input you got alot from the commanders. but the battle server thing is new and it does pave the way for the future in team gaming, people do need to remember that this is what it is (a game ) not a real army and the chain of command should be something that just happens in the game and not a set appointed by guys who only game ounce a week. It wouldn't hurt my feelings at all if there was an automated ranking system by death,kill,med or enemy vehicle destroyed in aas games that last longer than 3 hours, which enable extra features like giving the person who gains extra rank extra icons on the game map showing locations of weapon cashes would defiantly give that person extra value to all other players in the game if they didn't know where say a bunch of tanks where or choppers for everyone. these maps are so large now it is easy to start adding really cool things that can set people apart in these game and make them have unique value to other players, like what if it the beginning of the game only one player with the rank of corpral know where the motor cycles are or buggies then as the game progresses everyone get raised in rank due to performance and the first Sargeant knows where the next level of weapons are and this should start maybe even in the armoury where better rifles are an option for higher rank,
I know that people who pay for the servers they rent feel they should always have the higher ability to manipulate the game in there favor but in my opinion that's sort like cheating and isn't fair to the other players regardless of who's paying, don't get me wrong I still think they should be able to moderate the game as to stop cheaters and obnoxious people but to have the upper hand in actual game play isn't fair.
there is allot of cheating I think it is being able to walk past clays,  lasting spawn armour, GPS, and auto aim. cheaters make the game suck as bad as they are at playing, I don't really know if it is ever going to be stop ed because I'm not the game maker but it would be nice if it could be stop ed.
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